Topic Index>Magic>Sorcerer and Wizard Spells>Dispel Ward
Level: Cleric 1, Sorcerer/Wizard 1
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One warded object or area
Saving Throw: None
Spell Resistance: No
Your head throbs with energy as you recite the final few phrases of the spell. A moment later, the energy releases and the area you designated as the spell’s target glows silver for several seconds. You hear a sound like a mechanical object winding down.
This spell functions like Dispel Magic, except that it can be used only in the targeted or area version, and it affects only abjuration magic placed upon objects or areas (such as Arcane Lock, Explosive Runes, Fire Trap, Glyph of Warding, and Guards and Wards.) The maximum bonus on the level check is +10.