Topic Index>Magic>Assassin Spells, Cleric Spells, Druid Spells, Paladin Spells, Sorcerer and Wizard Spells>Detect Poison
Level: Asn 1, Clr 0, Drd 0, Pal 1, Sor/Wiz 0
Components: V, S
Casting Time: 1 move action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One creature, one object, or a 5 ft. cube
Saving Throw: None
Spell Resistance: No
You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a Wisdom check at -5. A character with the Craft (alchemy) skill may try a Craft (alchemy) check at -5 if the Wisdom check fails, or may try the Craft (alchemy) check prior to the Wisdom check.
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.